BRAXTON COUNTY MONSTER

Dictionary

File ID:

24837

Word ID:

3227

Unk2:

340

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

84

Movement

Movement speed:

40

Jump height:

32

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

10

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

5

Attracts/repulses

Atract/repulse 0

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Love

Object category:

Human

Object subcategory 1:

3456

Object subcategory 2:

3458

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

AttractUse

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6235

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Plant

Object category:

Plants

Object subcategory 1:

2130

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Plant

Object category:

Plants

Object subcategory 1:

2129

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

False

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

50

Integrity:

50

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnAiAction

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Action mode (attract/repulse):

AttractUse

Action 0: ApplyAdjective

Target

Target:

Other

Stage entity:

[any]

Adjective ID:

17540

Suppress banner:

False

Trigger 1: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

2.000000

Y:

26.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 7182

Mask ID:

20984

Display list data size:

256

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

3

Limb: RightArm

Index:

2

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

0.000000

Y:

-19.156982

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

1

Spawn position points

Point 0:

0.078125, -0.037598

Point 1:

21.987305, -30.985596

Point 2:

-0.078125, -0.037598

Point 3:

2.018799, -30.985596

Point 4:

-0.078125, 0.149658

Point 5:

2.018799, -7.021729

Point 6:

0.078125, 0.149658

Point 7:

21.987305, -7.021729

Children

Frame 0: TexQuad

X:

0.285156

Y:

-3.260254

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

2

Spawn position points

Point 0:

0.101807, -0.230713

Point 1:

29.976318, -62.966309

Point 2:

-0.130859, -0.230713

Point 3:

1.025879, -62.966309

Point 4:

-0.130859, 0.011230

Point 5:

1.025879, -32.013916

Point 6:

0.101807, 0.011230

Point 7:

29.976318, -32.013916

Children

Frame 0: HotSpot

X:

-3.000000

Y:

-11.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

15.000000

Y:

-5.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 1: TexQuad

X:

-8.796143

Y:

0.600098

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

3

Spawn position points

Point 0:

0.026855, 0.035156

Point 1:

41.971436, -61.986572

Point 2:

0.026855, -0.034912

Point 3:

33.035889, -61.986572

Point 4:

-0.097900, -0.034912

Point 5:

33.035889, -46.024658

Point 6:

-0.097900, 0.035156

Point 7:

41.971436, -46.024658

Children

Frame 0: HotSpot

X:

-7.000000

Y:

5.000000

Rotation:

180.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 2: TexQuad

X:

6.486816

Y:

0.600098

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

-0.026855, -0.035156

Point 1:

41.971436, -43.988525

Point 2:

-0.026855, 0.034912

Point 3:

33.035889, -43.988525

Point 4:

0.097900, 0.034912

Point 5:

33.035889, -28.026611

Point 6:

0.097900, -0.035156

Point 7:

41.971436, -28.026611

Frame 3: HotSpot

X:

-4.000000

Y:

0.000000

Rotation:

-90.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 4: HotSpot

X:

0.000000

Y:

9.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddleSnap

Enabled:

False

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

11.500000

Height:

24.500000

Audio

Audio slot: InitAttack

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Destroyed

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: Consume

Group ID:

150

SeqArc ID:

94

Seq ID:

0

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

161

SeqArc ID:

105

Seq ID:

2

Sound attribute:

None

Audio slot: Flee

Group ID:

161

SeqArc ID:

105

Seq ID:

0

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

109

SeqArc ID:

68

Seq ID:

0

Sound attribute:

Scary

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

136

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

161

SeqArc ID:

105

Seq ID:

1

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

3198

Notes

Action:

16

To:

[any]

From:

[any]

Attack for animation: Celebrate

File ID:

3199

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

File ID:

3200

Attack for animation: ClimbLadder

File ID:

3201

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

3202

Attack for animation: Dig

File ID:

3203

Attack for animation: Drive

File ID:

3204

Attack for animation: Eat

File ID:

3205

Notes

Action:

105

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

3207

Notes

Action:

45

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

3208

Attack for animation: Idle

File ID:

3209

Attack for animation: Idle2

File ID:

3206

Attack for animation: Jump

File ID:

3210

Attack for animation: JumpIdle

File ID:

3211

Attack for animation: Kick

File ID:

3212

Notes

Action:

10

To:

[any]

From:

[any]

Attack for animation: Land

File ID:

3213

Attack for animation: LayDown

File ID:

3214

Attack for animation: Melee

File ID:

3215

Notes

Action:

20

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

3217

Attack for animation: Ride

File ID:

3218

Attack for animation: Run

File ID:

3220

Attack for animation: Scared

File ID:

3221

Attack for animation: ScaredRun

File ID:

3222

Attack for animation: Shoot

File ID:

3223

Notes

Action:

8

To:

0

From:

15

Attack for animation: Sleep

File ID:

3225

Attack for animation: StickyWalk

File ID:

3226

Attack for animation: Swim

File ID:

3227

Attack for animation: SwimIdle

File ID:

3228

Attack for animation: Throw

File ID:

3229

Attack for animation: Walk

File ID:

3230

Attack for animation: Fly

File ID:

25778

Attack for animation: FlyIdle

File ID:

25779

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

25777

Attack for animation: FlyExtendedIdle

File ID:

25776

Attack for animation: Sit

File ID:

3224

Attack for animation: ScaredFly

File ID:

25778

Attack for animation: ScaredSwim

File ID:

3227

Attack animation length:

40